![]() The two most recommended characters to start are Red and Emilia, humans with a good amount of combat potential to survive the challenge without too much issue. ![]() While you'll need to play as them all to get a complete story, each feels satisfying enough to play through on their own to completion (minus Lute, his story is still pretty awful). Each character has their own motivations and reason to venture out into the world. SaGa Frontier Remastered does away with a linear style of storytelling and instead gives players the choice to choose any one of seven distinctly different characters that run the whole gamut of humans, mystics, monsters, and mechs. In only a couple of days, longtime fans will have their chance to experience SaGa Frontier Remastered for themselves. It's safe to say that a project like this couldn't have happened without the support of SaGa fans around the world that have supported the series with the recent releases of Romancing SaGa on PlayStation 4 and Vita as well as the mobile gacha title Romancing SaGa Re univerSe, a title I've sunk a few dozen hours of since its global release last year. You could imagine my surprise when Square-Enix suddenly announced that not only was a remaster of the original title in the works, but they would also be adding in content that once was left behind on the cutting room floor, including an entire scenario. I've since given the title multiple attempts and even completed a couple of scenarios over time. Despite offering seven unique viewpoints, I only played through as the masked superhero Red/Alkaiser and even then never succeeded with making my way all to the end. ![]() One of my first experiences with Akitoshi Kawazu's unique RPG design was that of SaGa Frontier on the original PlayStation. ![]()
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